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Introducing the KwikFlight Striker, a modern twin-seat attack and reconnaissance helicopter built for precision, agility, and dominance. Designed for intense low-level operations and hands-on mission flying, the Striker delivers an immersive combat rotorcraft experience that blends accessibility with depth.
Take control from fully interactable front and rear cockpits, featuring a modern glass cockpit layout with four multifunction displays, a dual-function standby display, and dynamic keyboard input for seamless systems management. A refined flight model with native vortex ring state simulation, advanced stability augmentation, and hands-off hover capability makes the Striker equally rewarding for new pilots and experienced rotorheads.
KEY FEATURES
- Flight model – Accessible flight model with realistic performance including native Vortex Ring State simulation
- Stability System – FS2024 native augment stability system and automatic flight controls modelled for hands off hovering capability
- Electrical system – Generator, APU, GCU and external power manual non essential buses modelled
- Multi-function Displays (MFD) – 4 MFDs with modern layout for systems, flight, weapons and navigation management
- Dual Function Display (DFD) – Standby flight systems and data entry back up display modelled
- Keyboard Unit – Dynamic keyboard entry for MFD and DFD systems interaction
PRODUCT GALLERY
FULL FEATURES LIST
- Flight model – Accessible flight model with realistic performance including native Vortex Ring State simulation
- Stability System – FS2024 native augment stability system and automatic flight controls modelled for hands off hovering capability
- Electrical system – Generator, APU, GCU and external power manual non essential buses modelled
- Multi-function Displays (MFD) – 4 MFDs with modern layout for systems, flight, weapons and navigation management
- Dual Function Display (DFD) – Standby flight systems and data entry back up display modelled
- Keyboard Unit – Dynamic keyboard entry for MFD and DFD systems interaction
- Interactable Front and Rear Cockpits – Control the action from Gunner or Pilot seats with cross functional interactions
- Mission Management System – (iniManager Only) Spawn dynamic mission scenarios for land and sea with active enemy engagements, Forward Arming and Refuelling Points (FARP) to repair and rearm for the mission
- Weapon System – (iniManager Only) Use a wide arsenal of guns, rockets and missiles. Automatic targeting and tracking with the help of your copilot/gunner to destroy ground targets
- Night Vision System – Native night vision logic allows the battle to take place any time of day
- Preflight Interactions – Interactable covers, rotor blade fold and gun inspection panel
- Custom Effects – Custom lighting, rotor downwash, flare, engine heat blur/damage and weapons effects (iniManager only)
- Custom animations – Custom main and tail rotor swash plate and blade effects